unreal.PhononReverbSourceSettings
¶
- class unreal.PhononReverbSourceSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ReverbPluginSourceSettingsBase
Phonon Reverb Source Settings
C++ Source:
Plugin: SteamAudio
Module: SteamAudio
File: PhononReverbSourceSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
source_reverb_contribution
(float): [Read-Write] Scale factor to make the indirect contribution louder or softer.source_reverb_simulation_type
(IplSimulationType): [Read-Write] How to simulate source-centric reverb.
- property source_reverb_simulation_type: IplSimulationType¶
[Read-Write] How to simulate source-centric reverb.
- Type: