unreal.PhononReverbSourceSettings

class unreal.PhononReverbSourceSettings(outer: Object | None = None, name: Name | str = 'None')

Bases: ReverbPluginSourceSettingsBase

Phonon Reverb Source Settings

C++ Source:

  • Plugin: SteamAudio

  • Module: SteamAudio

  • File: PhononReverbSourceSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • source_reverb_contribution (float): [Read-Write] Scale factor to make the indirect contribution louder or softer.

  • source_reverb_simulation_type (IplSimulationType): [Read-Write] How to simulate source-centric reverb.

property source_reverb_simulation_type: IplSimulationType

[Read-Write] How to simulate source-centric reverb.

Type:

(IplSimulationType)