unreal.PhysicsObjectBlueprintLibrary

class unreal.PhysicsObjectBlueprintLibrary(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

Physics Object Blueprint Library

C++ Source:

  • Module: Engine

  • File: PhysicsObjectBlueprintLibrary.h

classmethod extract_closest_physics_object_results(result) Name or None

Extract Closest Physics Object Results

Parameters:

result (ClosestPhysicsObjectResult) –

Returns:

out_name (Name):

Return type:

Name or None

classmethod get_closest_physics_object_from_world_location(component, world_location) ClosestPhysicsObjectResult

Get Closest Physics Object from World Location

Parameters:
Return type:

ClosestPhysicsObjectResult

classmethod get_physics_object_world_transform(component, bone_name) Transform

Get Physics Object World Transform

Parameters:
Return type:

Transform