unreal.PoseSearchDatabaseSet

class unreal.PoseSearchDatabaseSet(outer: Object | None = None, name: Name | str = 'None')

Bases: PoseSearchSearchableAsset

A data asset which holds a collection searchable assets.

C++ Source:

  • Plugin: PoseSearch

  • Module: PoseSearch

  • File: PoseSearchDatabaseSet.h

Editor Properties: (see get_editor_property/set_editor_property)

  • assets_to_search (Array[PoseSearchDatabaseSetEntry]): [Read-Write]

  • evaluate_continuing_pose_first (bool): [Read-Write] if there’s a valid continuing pose and bEvaluateContinuingPoseFirst is true, the continuing pose will be evaluated as first search, otherwise it’ll be evaluated with the related database: if the database is not active the continuing pose evaluation will be skipped