unreal.RigVMFunction_MathQuaternionToEuler

class unreal.RigVMFunction_MathQuaternionToEuler(value: Quat = Ellipsis, rotation_order: EulerRotationOrder = Ellipsis, result: Vector = Ellipsis)

Bases: RigVMFunction_MathQuaternionBase

Retrieves the euler angles in degrees

C++ Source:

  • Module: RigVM

  • File: RigVMFunction_MathQuaternion.h

Editor Properties: (see get_editor_property/set_editor_property)

  • result (Vector): [Read-Write]

  • rotation_order (EulerRotationOrder): [Read-Write]

  • value (Quat): [Read-Write]

property result: Vector

[Read-Only]

Type:

(Vector)

property rotation_order: EulerRotationOrder

[Read-Write]

Type:

(EulerRotationOrder)

property value: Quat

[Read-Write]

Type:

(Quat)