unreal.RigVMFunction_MathTransformFromEulerTransform

class unreal.RigVMFunction_MathTransformFromEulerTransform(euler_transform: EulerTransform = Ellipsis, result: Transform = Ellipsis)

Bases: RigVMFunction_MathTransformBase

Makes a quaternion based transform from a euler based transform

C++ Source:

  • Module: RigVM

  • File: RigVMFunction_MathTransform.h

Editor Properties: (see get_editor_property/set_editor_property)

  • euler_transform (EulerTransform): [Read-Write]

  • result (Transform): [Read-Write]

property euler_transform: EulerTransform

[Read-Write]

Type:

(EulerTransform)

property result: Transform

[Read-Only]

Type:

(Transform)