unreal.RigVMFunction_MathTransformMutableBase

class unreal.RigVMFunction_MathTransformMutableBase(execute_context: RigVMExecuteContext = [])

Bases: RigVMFunction_MathMutableBase

Rig VMFunction Math Transform Mutable Base

C++ Source:

  • Module: RigVM

  • File: RigVMFunction_MathTransform.h

Editor Properties: (see get_editor_property/set_editor_property)

  • execute_context (RigVMExecuteContext): [Read-Write] * This property is used to chain multiple mutable nodes together