unreal.RotatorQuantization
¶
- class unreal.RotatorQuantization¶
Bases:
EnumBase
Describes rules for network replicating a vector efficiently
C++ Source:
Module: Engine
File: ReplicatedState.h
- BYTE_COMPONENTS: RotatorQuantization¶
The rotator will be compressed to 8 bits per component.
- Type:
0
- SHORT_COMPONENTS: RotatorQuantization¶
The rotator will be compressed to 16 bits per component.
- Type:
1