unreal.SequencerPlaylistPlayer
¶
- class unreal.SequencerPlaylistPlayer(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
Controls playback of playlist items
C++ Source:
Plugin: SequencerPlaylists
Module: SequencerPlaylists
File: SequencerPlaylistPlayer.h
Editor Properties: (see get_editor_property/set_editor_property)
on_playlist_set
(OnPlayerSequencerPlaylistSet): [Read-Write]
- classmethod get_default_player() SequencerPlaylistPlayer ¶
Get Default Player deprecated: There is no longer a “default” player. Open a specific Playlist asset to create a player associated with it.
- Return type:
- get_playback_state(item) SequencerPlaylistPlaybackState ¶
Get Playback State
- Parameters:
item (SequencerPlaylistItem) –
- Return type:
- get_playlist() SequencerPlaylist ¶
Get Playlist
- Return type:
- is_playing(item) bool ¶
Is Playing
- Parameters:
item (SequencerPlaylistItem) –
- Return type:
- property on_playlist_set: OnPlayerSequencerPlaylistSet¶
[Read-Write]
- Type:
- pause_item(item) bool ¶
Pause Item
- Parameters:
item (SequencerPlaylistItem) –
- Return type:
- play_all(direction=SequencerPlaylistPlaybackDirection.FORWARD) bool ¶
Play All
- Parameters:
direction (SequencerPlaylistPlaybackDirection) –
- Return type:
- play_item(item, direction=SequencerPlaylistPlaybackDirection.FORWARD) bool ¶
Play Item
- Parameters:
item (SequencerPlaylistItem) –
direction (SequencerPlaylistPlaybackDirection) –
- Return type:
- reset_item(item) bool ¶
Reset Item
- Parameters:
item (SequencerPlaylistItem) –
- Return type:
- set_playlist(playlist) None ¶
Set Playlist
- Parameters:
playlist (SequencerPlaylist) –
- stop_item(item) bool ¶
Stop Item
- Parameters:
item (SequencerPlaylistItem) –
- Return type: