unreal.ShadowTextureMode
¶
- class unreal.ShadowTextureMode¶
Bases:
EnumBase
EShadow Texture Mode
C++ Source:
Plugin: DatasmithFBXImporter
Module: DatasmithDeltaGenTranslator
File: DatasmithDeltaGenImportOptions.h
- AMBIENT_OCCLUSION: ShadowTextureMode¶
Use shadow textures as ambient occlusion maps
- Type:
1
- AMBIENT_OCCLUSION_AND_MULTIPLIER: ShadowTextureMode¶
Use shadow textures as ambient occlusion maps as well as multipliers for base color and specular
- Type:
3
- IGNORE: ShadowTextureMode¶
Ignore exported shadow textures
- Type:
0
- MULTIPLIER: ShadowTextureMode¶
Use shadow textures as multipliers for base color and specular
- Type:
2