unreal.SkeletalSummaryDataType

class unreal.SkeletalSummaryDataType

Bases: EnumBase

Input String Values for querying user hardware

C++ Source:

  • Plugin: SteamVR

  • Module: SteamVRInputDevice

  • File: SteamVRInputDeviceFunctionLibrary.h

VR_SUMMARY_TYPE_FROM_ANIMATION: SkeletalSummaryDataType

The data should match the animated transforms in the skeleton transforms. This data will probably be smoothed and may be more latent

Type:

0

VR_SUMMARY_TYPE_FROM_DEVICE: SkeletalSummaryDataType

The data should be the unprocessed values from the device when available. This data may include more jitter but may be provided with less latency

Type:

1