unreal.StateTreeTransitionEvent
¶
- class unreal.StateTreeTransitionEvent¶
Bases:
EnumBase
deprecated: ‘StateTreeTransitionEvent’ was renamed to ‘StateTreeTransitionTrigger’.
- ON_EVENT: StateTreeTransitionEvent¶
Try trigger transition on specific State Tree event.
- Type:
8
- ON_STATE_COMPLETED: StateTreeTransitionEvent¶
Try trigger transition when a state succeeded or failed.
- Type:
3
- ON_STATE_FAILED: StateTreeTransitionEvent¶
Try trigger transition when a state failed.
- Type:
2
- ON_STATE_SUCCEEDED: StateTreeTransitionEvent¶
Try trigger transition when a state succeeded.
- Type:
1
- ON_TICK: StateTreeTransitionEvent¶
Try trigger transition each State Tree tick.
- Type:
4