unreal.SteamVRHQStereoLayerShape
¶
- class unreal.SteamVRHQStereoLayerShape(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
StereoLayerShapeQuad
Steam VRHQStereo Layer Shape
C++ Source:
Plugin: SteamVR
Module: SteamVR
File: SteamVRHQLayerShape.h
Editor Properties: (see get_editor_property/set_editor_property)
anti_alias
(bool): [Read-Write]auto_curve_max_distance
(float): [Read-Write] For curved layers, sets the maximum distance from the layer used to automatically curve the surface around the viewer. The maximum distance is when the layer is the least curved.auto_curve_min_distance
(float): [Read-Write] For curved layers, sets the minimum distance from the layer used to automatically curve the surface around the viewer. The minimum distance is when the layer is most curved.curved
(bool): [Read-Write]
- property auto_curve_max_distance: float¶
[Read-Only] For curved layers, sets the maximum distance from the layer used to automatically curve the surface around the viewer. The maximum distance is when the layer is the least curved.
- Type:
(float)
- property auto_curve_min_distance: float¶
[Read-Only] For curved layers, sets the minimum distance from the layer used to automatically curve the surface around the viewer. The minimum distance is when the layer is most curved.
- Type:
(float)
- set_auto_curve_max_distance(distance) None ¶
Set Auto Curve Max Distance
- Parameters:
distance (float) –