unreal.SteamVRInputBindingInfo
¶
- class unreal.SteamVRInputBindingInfo¶
Bases:
StructBase
Information about the input bindings for an action on currently active controller (i.e device path, input path, mode, slot)
C++ Source:
Plugin: SteamVR
Module: SteamVRInputDevice
File: SteamVRInputDeviceFunctionLibrary.h
Editor Properties: (see get_editor_property/set_editor_property)
device_path_name
(Name): [Read-Write] deprecated: Property ‘DevicePathName’ is deprecated.input_path_name
(Name): [Read-Write] deprecated: Property ‘InputPathName’ is deprecated.mode_name
(Name): [Read-Write] deprecated: Property ‘ModeName’ is deprecated.slot_name
(Name): [Read-Write] deprecated: Property ‘SlotName’ is deprecated.
- property device_path_name: Name¶
[Read-Only] deprecated: Property ‘DevicePathName’ is deprecated.
- Type:
(Name)