unreal.SteamVRInputStringBits

class unreal.SteamVRInputStringBits

Bases: EnumBase

Input String Values for querying user hardware

C++ Source:

  • Plugin: SteamVR

  • Module: SteamVRInputDevice

  • File: SteamVRInputDeviceFunctionLibrary.h

VR_INPUT_STRING_ALL: SteamVRInputStringBits

All of the above. (e.g. “Left Hand Index Controller Trackpad”)

Type:

3

VR_INPUT_STRING_CONTROLLER_TYPE: SteamVRInputStringBits

What kind of controller the user has in that hand (e.g. “Index Controller”)

Type:

1

VR_INPUT_STRING_HAND: SteamVRInputStringBits

Which hand the origin is in (e.g. “Left Hand”)

Type:

0

VR_INPUT_STRING_INPUT_SOURCE: SteamVRInputStringBits

What part of that controller is the origin (e.g. “Trackpad”)

Type:

2