unreal.SynthesisUtilitiesBlueprintFunctionLibrary
¶
- class unreal.SynthesisUtilitiesBlueprintFunctionLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibrary
Synthesis Utilities Blueprint Function Library A library of synthesis related functions for use in Blueprints
C++ Source:
Plugin: Synthesis
Module: Synthesis
File: SynthesisBlueprintUtilities.h
- classmethod get_linear_frequency(log_frequency_value, domain_min, domain_max, range_min, range_max) float ¶
Returns the log frequency of the input value. Maps linear domain and range values to log output (good for linear slider controlling frequency)