unreal.TextureShare
¶
- class unreal.TextureShare(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
TextureShare UObject interface
C++ Source:
Plugin: TextureShare
Module: TextureShare
File: TextureShareBlueprintContainers.h
Editor Properties: (see get_editor_property/set_editor_property)
enable
(bool): [Read-Write] Enable sharing for all objectsprocess_name
(str): [Read-Write] Unique process name (optional). When empty, used default name
- get_or_create_texture_share_object(share_name) → TextureShareObject¶
Create new or get exist UTextureShare object
- Parameters:
share_name (str) –
- Return type:
- get_texture_share_objects() → Array[TextureShareObject]¶
Get Texture Share Objects
- Return type: