unreal.UAnimNotifyLibrary
¶
- class unreal.UAnimNotifyLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibrary
A library of commonly used functionality for Notifies, exposed to blueprint.
C++ Source:
Module: Engine
File: AnimNotifyLibrary.h
- classmethod notify_state_reached_end(event_reference) bool ¶
Get whether the notify state reached the end (was not cancelled)
- Parameters:
event_reference (AnimNotifyEventReference) – The event to inspect
- Return type: