unreal.UAnimNotifyLibrary

class unreal.UAnimNotifyLibrary(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

A library of commonly used functionality for Notifies, exposed to blueprint.

C++ Source:

  • Module: Engine

  • File: AnimNotifyLibrary.h

classmethod notify_state_reached_end(event_reference) bool

Get whether the notify state reached the end (was not cancelled)

Parameters:

event_reference (AnimNotifyEventReference) – The event to inspect

Return type:

bool