How to set up your Android development environment for Unreal Engine
Unreal Engine supports publishing to Android mobile devices and has several features to help in publishing to the Google Play Store. This section contains guides for setting up your Android development environment, how to use Android features and services, and how to prepare your game to ship.
Current SDK Requirements
Current UE Version: 5.2
Android Studio Version: 4.0
Minimum SDK Version for compilation: 30
Recommended: 32
Minimum target SDK for shipping on devices: 26
NDK Version: r25b
AGDE v23.1.82+ required for AGDE debugging.
AGDE requires JDK 17. Refer to the AGDE debugging page for more information.
Current Device Compatibility
The current version of Unreal Engine supports Android devices meeting the following specifications:
Android 8 or higher
64-bit Arm-based CPU
Compatible GPUs
Mali T8xx, G71, G72, G76, G77, G78 and G710 series
Adreno 5xx, 6xx or 7xx series
PowerVR GM9xxx series
Xclipse 920
Compatible Graphics APIs
OpenGL ES 3.2
Vulkan supported on Android 10 or later devices with compatible drivers