Learn how to build projects for Android devices.

Unreal Engine supports publishing to Android mobile devices and has several features to help in publishing to the Google Play Store. This section contains guides for setting up your Android development environment, how to use Android features and services, and how to prepare your game to ship.

Current SDK Requirements

  • Current UE Version: 5.2

    • Android Studio Version: 4.0

    • Minimum SDK Version for compilation: 30

      • Recommended: 32

      • Minimum target SDK for shipping on devices: 26

    • NDK Version: r25b

    • AGDE v23.1.82+ required for AGDE debugging.

      • AGDE requires JDK 17. Refer to the AGDE debugging page for more information.

Current Device Compatibility

The current version of Unreal Engine supports Android devices meeting the following specifications:

  • Android 8 or higher

  • 64-bit Arm-based CPU

  • Compatible GPUs

    • Mali T8xx, G71, G72, G76, G77, G78 and G710 series

    • Adreno 5xx, 6xx or 7xx series

    • PowerVR GM9xxx series

    • Xclipse 920

  • Compatible Graphics APIs

    • OpenGL ES 3.2

    • Vulkan supported on Android 10 or later devices with compatible drivers

Getting Started

Development Guides

Packaging and Publishing



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