Learn about the design and components of Iris as well as how to configure your project to use Iris.
Iris is an opt-in replication system that works alongside Unreal Engine's existing replication system. Iris builds on Epic's experience with Fortnite Battle Royale to create a replication system that supports:
Larger, more interactive worlds.
Higher player counts.
Lower server costs.
If you are creating a networked multiplayer game in Unreal Engine, you can choose to use the existing replication system or the Iris replication system. For more information about replication systems in Unreal Engine, see:
Programming Multiplayer Games to learn about the existing replication system.
Iris Replication System to learn about the Iris replication system.
Introduction to Iris
The introduction to Iris provides you with an:
Overview of the design.
Explanation of concepts and components.
Operational flow between gameplay code and Iris.
Learn about the design and components of Iris as well as how to configure your project to use Iris.