AHUD::GetCurrentDebugTargetActor

Get Target to view 'showdebug' on

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/HUD.h

Include

#include "GameFramework/HUD.h"

Source

/Engine/Source/Runtime/Engine/Private/HUD.cpp

Syntax

virtual AActor * GetCurrentDebugTargetActor()

Remarks

Get Target to view 'showdebug' on

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