Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/HUD.h |
Include |
#include "GameFramework/HUD.h" |
Source |
/Engine/Source/Runtime/Engine/Private/HUD.cpp |
virtual void OnLostFocusPause
(
bool bEnable
)
Pauses or unpauses the game due to main window's focus being lost.
Parameter |
Description |
---|---|
Enable |
tells whether to enable or disable the pause state |