Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/HUD.h |
Include |
#include "GameFramework/HUD.h" |
void RemoveDebugText
(
AActor * SrcActor,
bool bLeaveDurationText
)
Remove debug strings for the given actor
Parameter |
Description |
---|---|
SrcActor |
Actor whose string you wish to remove |
bLeaveDurationText |
when true text that has a finite duration will be removed, otherwise all will be removed for given actor |