TObjectPtr< AActor > ShowDebugTargetActor
Show Debug Actor used if 'bShowDebugForReticleTarget' is true, only updated if trace from reticle hit a new Actor of class 'ShowDebugTargetDesiredClass'
TObjectPtr< AActor > ShowDebugTargetActor
Show Debug Actor used if 'bShowDebugForReticleTarget' is true, only updated if trace from reticle hit a new Actor of class 'ShowDebugTargetDesiredClass'