Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/HUD.h |
Include |
#include "GameFramework/HUD.h" |
Source |
/Engine/Source/Runtime/Engine/Private/HUD.cpp |
void UpdateHitBoxCandidates
(
TArray< FVector2D > InContactPoints
)
Update a the list of hitboxes that have been hit this frame.
Parameter |
Description |
---|---|
Canvas |
Canvas on which to render debug boxes. |