Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
Include |
#include "GameFramework/PlayerController.h" |
void ClientPlayForceFeedback
(
class UForceFeedbackEffect * ForceFeedbackEffect,
FForceFeedbackParameters Params
)
Play a force feedback pattern on the player's controller
Parameter |
Description |
---|---|
ForceFeedbackEffect |
The force feedback pattern to play |
Params |
Parameter struct to customize playback behavior of the feedback effect |