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Module |
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Header |
/Engine/Source/Runtime/Foliage/Public/FoliageInstancedStaticMeshComponent.h |
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Include |
#include "FoliageInstancedStaticMeshComponent.h" |
class UFoliageInstancedStaticMeshComponent : public UHierarchicalInstancedStaticMeshComponent
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bool |
bEnableDiscardOnLoad |
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uint64 |
FoliageHiddenEditorViews |
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OnInstanceTakePointDamage |
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OnInstanceTakeRadialDamage |
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UFoliageInstancedStaticMeshComponent ( |
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const FGuid ... |
GetGenerationGuid() |
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void |
SetGenerationGuid ( |
Used by procedural generation to link generated component with its creator |
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uint64 |
GetHiddenEditorViews() |
Returns mask that represents in which views this primitive is hidden |
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void |
ReceiveComponentDamage ( |
Event called when a component is 'damaged', allowing for component class specific behaviour |
