Module |
|
Header |
/Engine/Source/Runtime/MovieSceneCapture/Public/FrameGrabber.h |
Include |
#include "FrameGrabber.h" |
Source |
/Engine/Source/Runtime/MovieSceneCapture/Private/FrameGrabber.cpp |
void OnBackBufferReadyToPresentCallback
(
SWindow & SlateWindow,
const FTexture2DRHIRef & BackBuffer
)
Callback for when a backbuffer is ready for reading (called on render thread)