FFrameGrabber::OnBackBufferReadyToPresentCallback

Callback for when a backbuffer is ready for reading (called on render thread)

References

Module

MovieSceneCapture

Header

/Engine/Source/Runtime/MovieSceneCapture/Public/FrameGrabber.h

Include

#include "FrameGrabber.h"

Source

/Engine/Source/Runtime/MovieSceneCapture/Private/FrameGrabber.cpp

Syntax

void OnBackBufferReadyToPresentCallback
(
    SWindow & SlateWindow,
    const FTexture2DRHIRef & BackBuffer
)

Remarks

Callback for when a backbuffer is ready for reading (called on render thread)

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