unreal.AnimNextParameterBlock

class unreal.AnimNextParameterBlock(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

An asset used to define AnimNext parameters and their bindings

C++ Source:

  • Plugin: AnimNext

  • Module: AnimNext

  • File: AnimNextParameterBlock.h

Editor Properties: (see get_editor_property/set_editor_property)

  • editor_data (Object): [Read-Only]

add_binding(name, library, setup_undo_redo=True, print_python_command=True) AnimNextParameterBlockBinding

Add Binding

Parameters:
Return type:

AnimNextParameterBlockBinding

add_binding_reference(name, library, referenced_block, setup_undo_redo=True, print_python_command=True) AnimNextParameterBlockBindingReference

Add Binding Reference

Parameters:
Return type:

AnimNextParameterBlockBindingReference

find_binding(name) AnimNextParameterBlockEntry

Find Binding

Parameters:

name (Name) –

Return type:

AnimNextParameterBlockEntry

remove_all_bindings(name, setup_undo_redo=True, print_python_command=True) bool

Remove All Bindings

Parameters:
  • name (Name) –

  • setup_undo_redo (bool) –

  • print_python_command (bool) –

Return type:

bool

remove_entries(entries, setup_undo_redo=True, print_python_command=True) bool

Remove Entries

Parameters:
Return type:

bool

remove_entry(entry, setup_undo_redo=True, print_python_command=True) bool

Remove Entry

Parameters:
Return type:

bool