unreal.LearningAgentsObservation

class unreal.LearningAgentsObservation(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

The base class for all observations. Observations define the inputs to your agents.

C++ Source:

  • Plugin: LearningAgents

  • Module: LearningAgents

  • File: LearningAgentsObservations.h

Editor Properties: (see get_editor_property/set_editor_property)

  • interactor (LearningAgentsInteractor): [Read-Only] Reference to the Interactor this observation is associated with.