unreal.MovieGraphGetCVarValueNode
¶
- class unreal.MovieGraphGetCVarValueNode(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MovieGraphSettingNode
A node which can get a specific console variable’s value.
C++ Source:
Plugin: MovieRenderPipeline
Module: MovieRenderPipelineCore
File: MovieGraphGetCVarValueNode.h
Editor Properties: (see get_editor_property/set_editor_property)
dynamic_properties
(InstancedPropertyBag): [Read-Write] Properties which can be dynamically declared on the node (vs. native properties which are always present).name
(str): [Read-Write] The name of the CVar that will have its value fetched.override_name
(bool): [Read-Write]