unreal.MoviePipelineCollectionModifier

class unreal.MoviePipelineCollectionModifier(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Base class for providing actor modification functionality via collections.

C++ Source:

  • Plugin: MovieRenderPipeline

  • Module: MovieRenderPipelineCore

  • File: MoviePipelineRenderLayerSubsystem.h

add_collection(collection) None

Adds a collection to the existing set of collections in this modifier.

Parameters:

collection (MoviePipelineCollection) –

get_collections() Array[MoviePipelineCollection]

Get Collections

Return type:

Array[MoviePipelineCollection]

is_inverted() bool

Is Inverted

Return type:

bool

set_collections(collections) None

Overwrites the existing collections with the provided array of collections.

Parameters:

collections (Array[MoviePipelineCollection]) –

set_is_inverted(is_inverted) None

Set Is Inverted

Parameters:

is_inverted (bool) –