unreal.NearestNeighborOptimizedNetwork
¶
- class unreal.NearestNeighborOptimizedNetwork(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
The specialized neural network for the MLDeformerModel. This class is used to do inference at runtime at a higher performance than using UNeuralNetwork.
C++ Source:
Plugin: NearestNeighborModel
Module: NearestNeighborModel
File: NearestNeighborOptimizedNetwork.h
- add_layer(layer_type) NearestNeighborNetworkLayer ¶
Add a network layer.
- Parameters:
layer_type (int32) –
- Returns:
A pointer to the layer, which will contain the parameters.
- Return type: