unreal.PCGCreateTargetActor

class unreal.PCGCreateTargetActor(outer: Object | None = None, name: Name | str = 'None')

Bases: PCGSettings

PCGCreate Target Actor

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGCreateTargetActor.h

Editor Properties: (see get_editor_property/set_editor_property)

  • allow_template_actor_editing (bool): [Read-Write] TODO: make this InlineEditConditionToggle, not done because property changed event does not propagate correctly so we can’t track accurately the need to create the target actor

  • attach_options (PCGAttachOptions): [Read-Write]

  • break_debugger (bool): [Read-Write] If a debugger is attached, triggers a breakpoint inside IPCGElement::Execute(). Editor only. Transient.

  • category (Text): [Read-Write]

  • debug (bool): [Read-Write]

  • debug_settings (PCGDebugVisualizationSettings): [Read-Write]

  • description (Text): [Read-Write]

  • determinism_settings (PCGDeterminismSettings): [Read-Write]

  • enabled (bool): [Read-Write]

  • expose_to_library (bool): [Read-Write]

  • filter_on_tags (Set[str]): [Read-Write] Warning - this is deprecated and will be removed soon since we have a Filter By Tag node for this specific purpose

  • pass_through_filtered_out_inputs (bool): [Read-Write] Warning - this is deprecated and will be removed soon since we have a Filter By Tag node for this specific purpose

  • seed (int32): [Read-Write]

  • tags_applied_on_output (Set[str]): [Read-Write] Applies the specified tags on the output data. Note - this might be replaced by a dedicated Tagging node

  • template_actor (Actor): [Read-Write]

  • template_actor_class (type(Class)): [Read-Write]

  • use_seed (bool): [Read-Only] By default, settings won’t use a seed. Set this bool to true in the child ctor to allow edition and use it.

property allow_template_actor_editing: bool

make this InlineEditConditionToggle, not done because property changed event does not propagate correctly so we can’t track accurately the need to create the target actor

Type:

(bool)

Type:

[Read-Write] TODO

property attach_options: PCGAttachOptions

[Read-Write]

Type:

(PCGAttachOptions)

property template_actor: Actor

[Read-Write]

Type:

(Actor)

property template_actor_class: Class

[Read-Only]

Type:

(type(Class))