unreal.PCGPointFilterRangeSettings
¶
- class unreal.PCGPointFilterRangeSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
PCGSettings
Point filter on range that allows to do “A op B” type filtering, where A is the input spatial data, and B is either a constant, another spatial data, a param data (in filter) or the input itself. The filtering can be done either on properties or attributes. Some examples (that might not make sense, but are valid): - Threshold on property by constant (A.Density in [0.2, 0.5]) - Threshold on attribute by constant (A.aaa in [0.4, 0.6]) - Threshold on property by metadata attribute(A.density in [B.bbmin, B.bbmax]) - Threshold on property by property(A.density in [B.position.x, B.steepness]) - Threshold on attribute by metadata attribute(A.aaa in [B.bbmin, B.bbmax]) - Threshold on attribute by property(A.aaa in [B.position, B.scale])
C++ Source:
Plugin: PCG
Module: PCG
File: PCGPointFilter.h
Editor Properties: (see get_editor_property/set_editor_property)
break_debugger
(bool): [Read-Write] If a debugger is attached, triggers a breakpoint inside IPCGElement::Execute(). Editor only. Transient.category
(Text): [Read-Write]debug
(bool): [Read-Write]debug_settings
(PCGDebugVisualizationSettings): [Read-Write]description
(Text): [Read-Write]determinism_settings
(PCGDeterminismSettings): [Read-Write]enabled
(bool): [Read-Write]expose_to_library
(bool): [Read-Write]filter_on_tags
(Set[str]): [Read-Write] Warning - this is deprecated and will be removed soon since we have a Filter By Tag node for this specific purposemax_threshold
(PCGPointFilterThresholdSettings): [Read-Write]min_threshold
(PCGPointFilterThresholdSettings): [Read-Write] Threshold property/attribute/constant related propertiespass_through_filtered_out_inputs
(bool): [Read-Write] Warning - this is deprecated and will be removed soon since we have a Filter By Tag node for this specific purposeseed
(int32): [Read-Write]tags_applied_on_output
(Set[str]): [Read-Write] Applies the specified tags on the output data. Note - this might be replaced by a dedicated Tagging nodetarget_attribute
(PCGAttributePropertyInputSelector): [Read-Write] Target property/attribute related propertiesuse_seed
(bool): [Read-Only] By default, settings won’t use a seed. Set this bool to true in the child ctor to allow edition and use it.
- property max_threshold: PCGPointFilterThresholdSettings¶
[Read-Write]
- Type:
- property min_threshold: PCGPointFilterThresholdSettings¶
[Read-Write] Threshold property/attribute/constant related properties
- Type:
- property target_attribute: PCGAttributePropertyInputSelector¶
[Read-Write] Target property/attribute related properties