This page contains the software development kit (SDK) requirements needed to develop Unreal Engine (UE) projects for Android devices, as well as compatible hardware for the current version of UE.
Current Development Requirements
Current SDK Information
Current UE Version: 5.3
Android Studio Version: Flamingo 2022.2.1 Patch 2 May 24, 2023
Android SDK:
Recommended: SDK 33
Minimum for compilation: SDK 30
Minimum target SDK for shipping on devices: 26
Different stores have their own target SDK minimum requirements, which may differ from that mentioned above.
NDK Version: r25b
Build-tools: 33.0.1
Java runtime: OpenJDK 17.0.6 2023-01-17
AGDE v23.1.82+ required for AGDE debugging.
Current Compatible Devices
UE supports Android devices meeting the following specifications:
Android 8 or higher
64-bit Arm-based CPU
Compatible GPUs
Mali T8xx, G71, G72, G76, G77, G78 and G71x series
Adreno 5xx, 6xx or 7xx series
PowerVR GM9xxx series
Xclipse 920
Compatible Graphics APIs
OpenGL ES 3.2
Vulkan 1.1 on Android 10 or later devices with compatible drivers
Version History
UE Version |
Android Studio Version |
Minimum Android SDK Version |
Android NDK Version |
Notes |
---|---|---|---|---|
5.3 |
Flamingo 2022.2.1 Patch 2 May 24, 2023 |
Recommended: SDK 33 Minimum: SDK 30 |
NDK r25b |
|
5.1-5.2 |
Android Studio 4.0 |
Recommended: SDK 32 Minimum: SDK 30 |
NDK r25b |
While SDK 30 is the minimum needed to compile on your system, SDK 26 is the minimum SDK you can target for shipping projects on devices. |
5.0 |
Android Studio 4.0 |
SDK 23 |
NDK r21e |
Minimum SDK version required to use Android File Server (AFS) is 26. |