unreal.ARFaceTransformMixing
¶
- class unreal.ARFaceTransformMixing¶
Bases:
EnumBase
EARFace Transform Mixing
C++ Source:
Module: AugmentedReality
File: ARComponent.h
- COMPONENT_LOCATION_TRACKED_ROTATION: ARFaceTransformMixing¶
Use the component’s location and apply the rotation from the tracked mesh
- Type:
1
- COMPONENT_ONLY: ARFaceTransformMixing¶
Uses the component’s transform exclusively. Only setting for non-tracked meshes
- Type:
0
- COMPONENT_WITH_TRACKED: ARFaceTransformMixing¶
Concatenate the component and the tracked face transforms
- Type:
2
- TRACKING_ONLY: ARFaceTransformMixing¶
Use only the tracked face transform
- Type:
3