unreal.AvaPatternModifierCircleLayoutOptions
¶
- class unreal.AvaPatternModifierCircleLayoutOptions(plane: AvaPatternModifierPlane = Ellipsis, radius: float = 0.0, start_angle: float = 0.0, full_angle: float = 0.0, repeat_count: int = 0, centered: bool = False, accumulate_transform: bool = False, rotation: Rotator = Ellipsis, scale: Vector = Ellipsis)¶
Bases:
StructBase
Ava Pattern Modifier Circle Layout Options
C++ Source:
Plugin: Avalanche
Module: AvalancheModifiers
File: AvaPatternModifier.h
Editor Properties: (see get_editor_property/set_editor_property)
accumulate_transform
(bool): [Read-Write]centered
(bool): [Read-Write] Center the layout based on the planefull_angle
(float): [Read-Write]plane
(AvaPatternModifierPlane): [Read-Write]radius
(float): [Read-Write]repeat_count
(int32): [Read-Write]rotation
(Rotator): [Read-Write]scale
(Vector): [Read-Write]start_angle
(float): [Read-Write]
- property plane: AvaPatternModifierPlane¶
[Read-Write]
- Type: