unreal.AvaShapeRoundedCornerSettings
¶
- class unreal.AvaShapeRoundedCornerSettings(bevel_size: float = 0.0, bevel_subdivisions: int = 0)¶
Bases:
StructBase
Ava Shape Rounded Corner Settings
C++ Source:
Plugin: Avalanche
Module: AvalancheShapes
File: AvaShapeIrregularPolygonDynMesh.h
Editor Properties: (see get_editor_property/set_editor_property)
bevel_size
(float): [Read-Write]bevel_subdivisions
(uint8): [Read-Write]