unreal.CEClonerGridConstraintSphere
¶
- class unreal.CEClonerGridConstraintSphere(radius: float = 0.0, center: Vector = Ellipsis)¶
Bases:
StructBase
CECloner Grid Constraint Sphere
C++ Source:
Plugin: ClonerEffector
Module: ClonerEffector
File: CEClonerEffectorShared.h
Editor Properties: (see get_editor_property/set_editor_property)
center
(Vector): [Read-Write]radius
(float): [Read-Write]