unreal.CameraAsset
¶
- class unreal.CameraAsset(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
A complete camera asset.
C++ Source:
Plugin: GameplayCameras
Module: GameplayCameras
File: CameraAsset.h
Editor Properties: (see get_editor_property/set_editor_property)
camera_director
(CameraDirector): [Read-Write] The camera director to use in this camera.enter_transitions
(Array[CameraModeTransition]): [Read-Write] A list of default enter transitions for all the camera modes in this asset.exit_transitions
(Array[CameraModeTransition]): [Read-Write] A list of default exit transitions for all the camera modes in this asset.