unreal.ComponentType
¶
- class unreal.ComponentType¶
Bases:
EnumBase
The transform component (attribute) to read from
C++ Source:
Module: Engine
File: AnimTypes.h
- NONE: ComponentType¶
0
- ROTATION_X: ComponentType¶
4
- ROTATION_Y: ComponentType¶
5
- ROTATION_Z: ComponentType¶
6
- SCALE: ComponentType¶
7
- SCALE_X: ComponentType¶
8
- SCALE_Y: ComponentType¶
9
- SCALE_Z: ComponentType¶
10
- TRANSLATION_X: ComponentType¶
1
- TRANSLATION_Y: ComponentType¶
2
- TRANSLATION_Z: ComponentType¶
3