unreal.ComposureGameSettings
¶
- class unreal.ComposureGameSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
Composure Game Settings
C++ Source:
Plugin: Composure
Module: Composure
File: ComposureConfigSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
fallback_compositing_texture
(SoftObjectPath): [Read-Write]scene_cap_warn_of_missing_cam
(bool): [Read-Write]static_video_plate_debug_image
(SoftObjectPath): [Read-Write]
- property fallback_compositing_texture: SoftObjectPath¶
[Read-Only]
- Type:
- property static_video_plate_debug_image: SoftObjectPath¶
[Read-Only]
- Type: