unreal.DMMaterialLayer
¶
- class unreal.DMMaterialLayer(material_property: DMMaterialPropertyType = Ellipsis, layer_name: Text = '', base: DMMaterialStage = Ellipsis, mask: DMMaterialStage = Ellipsis, enabled: bool = False, base_enabled: bool = False, mask_enabled: bool = False, linked_u_vs: bool = False)¶
Bases:
StructBase
DMMaterial Layer
C++ Source:
Plugin: DynamicMaterial
Module: DynamicMaterialEditor
File: DMMaterialLayer_Deprecated.h
Editor Properties: (see get_editor_property/set_editor_property)
base
(DMMaterialStage): [Read-Only]base_enabled
(bool): [Read-Only]enabled
(bool): [Read-Only]layer_name
(Text): [Read-Only]linked_u_vs
(bool): [Read-Only]mask
(DMMaterialStage): [Read-Only]mask_enabled
(bool): [Read-Only]material_property
(DMMaterialPropertyType): [Read-Only]
- property base: DMMaterialStage¶
[Read-Only]
- Type:
- property mask: DMMaterialStage¶
[Read-Only]
- Type:
- property material_property: DMMaterialPropertyType¶
[Read-Only]
- Type: