unreal.DMMaterialStageInputExpression
¶
- class unreal.DMMaterialStageInputExpression(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DMMaterialStageInputThroughput
DMMaterial Stage Input Expression
C++ Source:
Plugin: DynamicMaterial
Module: DynamicMaterialEditor
File: DMMSIExpression.h
Editor Properties: (see get_editor_property/set_editor_property)
component_dirty
(bool): [Read-Only]component_state
(DMComponentLifetimeState): [Read-Only]editable_properties
(Array[Name]): [Read-Only]output_connectors
(Array[DMMaterialStageConnector]): [Read-Only]preview_material
(Material): [Read-Only]sub_stage
(DMMaterialSubStage): [Read-Only]
- classmethod change_stage_input_expression(stage, expression_class, input_idx, input_channel, output_idx, output_channel) DMMaterialStageInputExpression ¶
Change Stage Input Expression
- Parameters:
stage (DMMaterialStage) –
input_idx (int32) –
input_channel (int32) –
output_idx (int32) –
output_channel (int32) –
- Return type:
- classmethod change_stage_source_expression(stage, expression_class) DMMaterialStageInputExpression ¶
Change Stage Source Expression
- Parameters:
stage (DMMaterialStage) –
- Return type:
- get_material_stage_expression() DMMaterialStageExpression ¶
Get Material Stage Expression
- Return type: