unreal.DMXControlConsoleFloatOscillator_Sine
¶
- class unreal.DMXControlConsoleFloatOscillator_Sine(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DMXControlConsoleFloatOscillator
Generates DMX Signals in a Sine Pattern
C++ Source:
Plugin: DMXControlConsole
Module: DMXControlConsole
File: DMXControlConsoleFloatOscillator_Sine.h
Editor Properties: (see get_editor_property/set_editor_property)
amplitude
(float): [Read-Write] The amplitude of the sine wave, in the range [0, 1]frequency_hz
(float): [Read-Write] The frequency of the sine wave, in Hzoffset
(float): [Read-Write] The offset of the sine wave, in the range [0, 1]