unreal.DMXPixelMappingRendererPixelFormat
¶
- class unreal.DMXPixelMappingRendererPixelFormat¶
Bases:
EnumBase
EDMXPixel Mapping Renderer Pixel Format
C++ Source:
Plugin: DMXPixelMapping
Module: DMXPixelMappingRuntime
File: DMXPixelMappingRendererComponent.h
- AUTO: DMXPixelMappingRendererPixelFormat¶
Use the format of the Input Texture, use 8-bit for Input Materials and UMG.
- Type:
0
- RGBA16F: DMXPixelMappingRendererPixelFormat¶
2
- RGBA8: DMXPixelMappingRendererPixelFormat¶
1