unreal.DisplayClusterConfigurationGlobalMediaSettings
¶
- class unreal.DisplayClusterConfigurationGlobalMediaSettings(latency: int = 0)¶
Bases:
StructBase
Global media settings
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_Media.h
Editor Properties: (see get_editor_property/set_editor_property)
latency
(int32): [Read-Write] Media latency