unreal.DrawMaterialAttributeTarget
¶
- class unreal.DrawMaterialAttributeTarget¶
Bases:
EnumBase
Describe the possible attributes extracted from a MAterial during a DrawMaterial call this is used as high level data.
C++ Source:
Plugin: TextureGraph
Module: TextureGraph
File: TG_Expression_MaterialBase.h
- ANISOTROPY: DrawMaterialAttributeTarget¶
4
- BASE_COLOR: DrawMaterialAttributeTarget¶
0
- EMISSIVE: DrawMaterialAttributeTarget¶
5
- METALLIC: DrawMaterialAttributeTarget¶
1
- NORMAL: DrawMaterialAttributeTarget¶
8
- OPACITY: DrawMaterialAttributeTarget¶
6
- OPACITY_MASK: DrawMaterialAttributeTarget¶
7
- ROUGHNESS: DrawMaterialAttributeTarget¶
3
- SPECULAR: DrawMaterialAttributeTarget¶
2
- TANGENT: DrawMaterialAttributeTarget¶
9