unreal.EnhancedInputUserSettings_MappingContextRegisteredWithSettings
¶
- class unreal.EnhancedInputUserSettings_MappingContextRegisteredWithSettings(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBase
Fired when a new input mapping context is registered. Useful if you need to update your UI
- Parameters:
imc (InputMappingContext) –
C++ Source:
Plugin: EnhancedInput
Module: EnhancedInput
File: EnhancedInputUserSettings.h