unreal.FBXSceneOptionsCreateHierarchyType
¶
- class unreal.FBXSceneOptionsCreateHierarchyType¶
Bases:
EnumBase
EFBXScene Options Create Hierarchy Type
C++ Source:
Module: UnrealEd
File: FbxSceneImportOptions.h
- FBXSOCHT_CREATE_ACTOR_COMPONENTS: FBXSceneOptionsCreateHierarchyType¶
Create one actor and a component for every node in the fbx hierarchy. No reimport of the hierarchy.
- Type:
1
- FBXSOCHT_CREATE_BLUEPRINT: FBXSceneOptionsCreateHierarchyType¶
Create one blueprint and a component for every node in the fbx hierarchy. Hierarchy can be reimport.
- Type:
2
- FBXSOCHT_CREATE_LEVEL_ACTORS: FBXSceneOptionsCreateHierarchyType¶
Create an actor for every node in the fbx hierarchy. No reimport of the hierarchy.
- Type:
0